Hello! I'm Reinaldo, an avid game developer with a passion for creating rich interactive experiences. With an PHD in computer science and education adding hands-on experience in both academia and the gaming industry, I've had the privilege of wearing many hats – from being a professor introducing the intricacies of shader programming to leading game projects.
Having worked as a Developer Advocate, I've spearheaded initiatives to amplify the game development ecosystem. My journey has also seen me deep diving into AI development, enriching gaming experiences through cutting-edge algorithms.
As the Chief Technical Officer, I orchestrated the technical vision, strategy, and execution for Graffiti Entertainment Brazil. Guiding a talented team of developers and engineers, I ensured the delivery of high-quality games while driving technological innovation and efficiency within the organization.
Recognizing the burgeoning opportunities in the game industry, I took the entrepreneurial leap and founded T4Interactive. Under my leadership, the company crafted unique gaming experiences and positioned itself as a notable player in the industry, combining creative storytelling with state-of-the-art gameplay mechanics.
My entrepreneurial journey continued with the inception of Qubyte Interactive. As a torchbearer for the company, I emphasized cultivating a culture of innovation, quality, and teamwork. Qubyte Interactive stands testament to my vision of creating memorable games that resonate with audiences globally.
My contributions extend to academic research and shaping curriculum related to game development. As an educator, I've influenced and inspired budding game developers.
With a solid foundation in computer science and a passion for pushing the envelope of game development, my tenure as a Senior Unity Programmer has been both challenging and rewarding. In my 15 years of experience, I've cultivated a profound understanding of Unity's core engine. This allowed me to optimize our projects for various platforms, ensuring smooth gameplay experiences without compromising visual fidelity or performance.
My journey as an Unreal Developer started in 1999 as an Unreal tournament modder. I progressively updated my skills to each one of the versions as an amateur until UDK (2009) and after Unreal 4 (2014). Throughout my career, I've delved deep into the complexities of the Unreal Engine, harnessing its powerful tools to create visually stunning and performance-optimized games. From understanding the nuances of its Blueprints system to manipulating its C++ API, I've always sought to leverage the full potential of this engine.
Proficient in Multiple Languages and Frameworks:
My foundation in pure coding spans multiple languages like C++, Python, Java, and C#. Moreover, my expertise Started years ago with diverse graphics and game development frameworks such as Irrlicht, Allegro, and Ogre. This range of experience has equipped me to handle unique technical challenges and deliver optimal solutions regardless of the toolset. I've implemented scalable network infrastructures to support multiplayer gaming experiences. Leveraging advanced protocols and methodologies,
My mastery extends across a spectrum of shader languages, with a particular focus on GLSL. This proficiency stems from my tenure as a professor, where I not only taught but also pioneered a discipline specifically dedicated to shader programming. I've designed custom shaders that play pivotal roles in optimizing graphics rendering. Whether it's refining lighting models, enhancing surface details through bump and normal mapping, or creating realistic water and atmospheric effects, my shaders ensure that visuals are both breathtaking and efficient.
At the heart of my documentation journey was Dochub, a project I played a pivotal role in inporovement and mantain. This platform was a testament to the importance of coherent, accessible, and unified documentation, and I was a key figure in making it the gold standard for information dissemination in our organization. I comprehensively understand the life cycle of documentation—from conceptualizing to publishing. By defining and executing documentation strategies, I ensured content was organized, searchable, and easy to digest.
Immersed in groundbreaking research endeavors, I've explored the intersection of game development, AI, and low-code methodologies. These ventures have not only contributed to academia but have paved the way for practical implementations in the industry. Recognizing the rapid evolution of technology, I took the initiative to design and introduce contemporary courses into the curriculum, such as Shader Programming. My goal was to equip students with skills that are both academically enriching and industry-relevant.
Over the years, I have honed my skills in developing for a wide range of platforms, from the intricacies of mobile devices with varying screen sizes and capabilities to the high-performance demands of modern gaming consoles. With a deep understanding of both iOS and Android ecosystems, I have successfully developed, deployed, and maintained multiple mobile games and apps. My expertise encompasses native development, optimization for different device specifications, and ensuring seamless user experiences regardless of platform. My journey in console development has seen me work on a multitude of projects for platforms like PlayStation Vita, Xbox One, and Nintendo WII and Switch. I've tackled challenges specific to each console, ensuring games utilize the full potential of the hardware while providing players with unforgettable experiences.
As a certified Electronics Technician, my journey began by understanding the intricacies of electronic components, circuits, and systems. This foundational knowledge has been instrumental in diagnosing, troubleshooting, and resolving intricate hardware challenges. Over the years, I've garnered hands-on experience in designing, assembling, and maintaining electronic devices and systems. From basic circuitry to complex devices, my technical expertise ensures reliability and efficiency in every project I undertake. Beyond just hardware, I've imparted knowledge on the entire IoT ecosystem. This includes understanding sensors, actuators, connectivity protocols, cloud integration, data analytics, and the security considerations that are paramount in IoT deployments.
As a former chair of IGDA São Paulo, I not only represented one of the most dynamic gaming communities globally but also played an instrumental role in orchestrating events, seminars, and discussions that have bolstered the region's gaming ecosystem. One of my key contributions was bridging the chasm between budding developers, industry veterans, and the broader gaming audience. By organizing meet-ups, panel discussions, and collaborative projects, I fostered a spirit of community and mutual growth. Being the face of IGDA in São Paulo, I interacted with media, represented our chapter at international events, and worked closely with governmental bodies to promote the gaming industry's value and potential in Brazil.
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